Description
This plugin allows you to display a WebGL2 fragment shader, compatible with https://shadertoy.com
Simply copy and paste the code of your fragment shader into the edit box.
This plugin makes use of the open source “gl-matrix” library by Brandon Jones and Colin MacKensie IV.
Your shader code should look like the example below. The mainImage() function is called once for each pixel.
`
void mainImage(out vec4 fragColor, in vec2 fragCoord)
{
// Normalized pixel coordinates (from 0 to 1).
vec2 uv = fragCoord / iResolution.xy;
// Output to screen as (r, g, b, alpha).
fragColor = vec4(uv.x, uv.y, 0.0, 1.0);
}
`
Blocks
This plugin provides 1 block.
- Display WebGL Shader Display a WebGL fragment shader compatible with Shadertoy
Installation
- Upload the plugin files to the
/wp-content/plugins/display-webgl-shader
directory, or install the plugin through the WordPress plugins screen directly. - Activate the plugin through the ‘Plugins’ screen in WordPress
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Contributors & Developers
“Display WebGL Shader” is open source software. The following people have contributed to this plugin.
ContributorsTranslate “Display WebGL Shader” into your language.
Interested in development?
Browse the code, check out the SVN repository, or subscribe to the development log by RSS.
Changelog
1.0.3
Fix missing rename from “WebGL Shader” to “Display WebGL Shader”.
Breaking change: The ID and CSS class on the canvas have been renamed.
1.0.2
Rename from “WebGL Shader” to “Display WebGL Shader”.
1.0.1
- Minor updates so the plugin can be hosted on wordpress.org.
1.0.0
- Release